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gingadoodle

28
Posts
A member registered Jan 22, 2020

Creator of

Recent community posts

Not totally sure how Yushee Egg Delivery Service fits the theme, but this is a really fun concept. The car movement isn't very intuitive, but mostly just when it came to turning. Also I loved the music/sfx and general look of the game. Has really fun energy. Good job and congrats on submitting for the jam!

twister but for the fingies, fun game!!

Cool concept, good job!!

Fun puzzle game! Good job :D

Fun narrative game! Good job :D

Fun game. Interesting take on the theme and the aesthetics are spot on too. Good job!

Fun game and interesting take on the theme! Good job!

Good try! Your game and idea look really promising; good luck in future jams and projects!

Great job! Had a lot of fun!!

Good job :D

Good game. I like Cupid's Company's take on the theme. Good job!

Good game! I like the telekinesis mechanic though I think it could be introduced differently so it's less 'hand-holdy'. I also really like the environment design. Good job!!

Great game. Music, UI, sfx, and movement in the game is all really well done, you should be really proud of this jam game. Awesome job!!

Really fun game! I like the art and the movement feels good as well. I do think the UI design could match the mood and palette of Stay Up a little better though. Good job!

Really fun game!! Love the art asset styles and watercolor style for the menu. The UI is also well designed. Good job!

Great game. The mechanics were a little hard to get the hang of, but very well designed and polished jam game. Good job!!

Nice game! I like the narrative that kicks off the story and that the environment is very extensive and fun to explore. Good job!!

Very fun game! I really like the art and models as well as the music and sfx. Good job!

Good game! I really liked Father and Daughter's approach to the theme of having two playable characters to switch between in the post-apocalyptic setting with obstacles to hide behind and navigate around while dealing with enemies. I think the gun blends into the ground below so a different color or something to make it stand out would probably help with readability in a top-down game. I liked the music and sfx, but I think the volumes could be changed so that the background music/sfx is a little louder and the gun sfx are more quiet. Great job!!

Lovely game. I really liked Joined World's take on the theme with different characters in different environments. The movement feels a little too fast and hard to control. Also, I really liked that the different worlds have different palettes and music as well-nice touch! Good job!

That was hella fun! Love the graphics, animations, sfx, and wololos lol. The gradual increase in difficulty and introduction to the mechanic was also very well done. Great job!!

This is awesome! The game has really solid mechanics, but I think the movement is a little too difficult right now. The visuals are very nice and UI is also well designed. Great job!!

Fun game! I really like how you used the premise to explain the mechanics and limitations of Daikon too. Good job!

Fun rhythm game! From a design perspective, I think the controls could be communicated to the player a little clearer. Good job!

Well made and challenging game! Good job!

Really lovely art and very well executed idea. Good job!!

Very puzzling puzzler! I'm not very good at puzzle games so some of these stumped me for longer than they probably should've lol, good job!!